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Mocha VR for mac 5.6.0 for After Effects & Premiere 破解版(视觉效果插件)

插件集合 admin 2018-02-07 161 次浏览 0个评论

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Mocha VR Plugin for mac是macOS苹果系统性的一个新的为360°/ VR电影制作人带来高端的视觉效果插件。基于Imagineer的奥斯卡获奖平面追踪算法,Mocha VR采用原生360优化效果工具,旨在简化电影VR后期挑战。

  • 360°平面运动跟踪

  • 先进的Roto&Masking工具

  • 自动删除对象

  • 地平线稳定和重新定向模块

  • 用于跟踪图形的2D插入模块

  • Adobe,Avid和OFX的插件选项

  • 包括摩卡Pro的所有功能 

  • 360°平面跟踪:奥斯卡获奖平面跟踪引擎,摩卡虚拟现实将摩卡的力量带到原生360度的电影虚拟现实后期制作。强大的平面跟踪引擎驱动先进的屏蔽,图形插入,物体去除和新的重定向/视界稳定模块的工作流程。

  • 360°工作空间:经纬/长缝工作,经过优化的工作空间和工具集可同时以直线和等矩形的经纬方式工作,为各种应用带来360°的能力。编辑和艺术家可以轻松地跟踪,旋转,创建效果和插入图形,而不必担心等矩形接缝或扭曲的像素。

  • 360°旋转和遮蔽工具:减少手动关键帧,无限的X-Spline工具可以进行清晰的形状创建和遮罩,与传统的关键帧技术相比,可节省数小时的时间。面具可以返回到主机应用程序,以进行独立的颜色校正和许多效果任务。在Adobe After Effects&Premiere Pro中,动画蒙版也可以转换为本地蒙版。

  • 360°对象删除:删除相机钻机,阴影和不需要的像素,摩卡着名的“移除模块”现在可以通过分析时间帧和“自动移除”不需要的相机装备,阴影,机组人员等等来节省大量时间,从而在360°视频上工作。在镜头中未检测到干净的像素时,可以将清洁板连接起来以便移除。照明滤波分析亮度变化以进行适当的照明和场景合成。

  • 地平线稳定和重新定向:减少Shakey运动以改善VR观看,旨在减少不稳定运动,新的重定向模块可以通过平滑或稳定抖动,手持和无人机拍摄的镜头,大幅改善恶心诱发的VR体验。在强大的平面跟踪的驱动下,用户甚至可以跟踪和稳定困难的“失焦”镜头。重新定位可以用来重新定位equirectangular素材。

  • 360°合成的镜头工作流程:将Lat / Long转换为360以添加效果和图形基于插件的镜头校正工作流程可在经纬度/直线之间进行转换,从而为您的360项目添加标题,图形,补丁和未启用360的过滤器。不偏不倚的镜头和位置的视图,添加2D元素,然后redistort一个容易掌握的工作流程。


A new plug-in bringing high-end visual effects workflows to 360°/VR filmmakers. Based on Imagineer’s Academy Award-winning planar tracking algorithm, Mocha VR features native 360 optimized effects tools designed to simplify cinematic VR post challenges.

  • 360° Planar Motion Tracking

  • Advanced Roto & Masking Tools

  • Automatic Object Removal

  • Horizon Stabilize & Reorient Module

  • 2D Insert Module for Tracked Graphics

  • Plug-in Option for Adobe, Avid & OFX

  • Includes all the features of mocha Pro

360° Planar Tracking:Academy Award-Winning Planar Tracking Engine

Mocha VR brings the power of mocha to native 360° for cinematic VR post-production. Robust planar tracking engine drives the workflow for advanced masking, graphics inserts, object removal and new reorient/horizon stabilization module.

360° Workspace:Work Across Lat/Long Seams

Optimized workspace and toolset works simultaneously in rectilinear and equirectangular lat/long views bringing 360° capability to a variety of applications. Editors and artists can easily track, roto, create effects and insert graphics without worrying about equirectangular seams or distorted pixels.

360° Roto & Masking Tools:Reduce Manual Keyframes

Unlimited X-Spline tools for articulate shape creation and masking, saves hours of time versus traditional keyframing techniques. Masks can be rendered back to the host application for isolated color correction and many effects tasks. Animated masks can also be converted to native masks in Adobe After Effects & Premiere Pro.

360° Object Removal:Remove Camera Rigs, Shadows and Unwanted Pixels

Mocha’s famous Remove Module now works on 360° video by analyzing temporal frames and “automatically removing” unwanted camera rigs, shadows, crew members and more for massive time-savings. Clean Plates can be linked for removing when clean pixels are not detected in the shot. Illumination filtering analyzes luminance shifts for proper lighting and scene compositing.

Horizon Stabilization & Reorient:Reduce Shakey Motion for Improved VR Viewing

Designed to reduce unstable motion, the new Reorient Module can drastically improve nausea-inducing VR experiences by smoothing or stabilizing shaky, handheld and drone captured footage. Driven by robust planar tracking, a user can even track and stabilize difficult and “out of focus” footage. Reorient on its own can be used to reposition equirectangular footage.

Lens Workflow for 360° Compositing:Convert Lat/Long to 360 to Add Effects & Graphics

A plug-in based lens correction workflow converts between lat/long and rectilinear for a streamlined workflow to add titles, graphics, patches and non-360 enabled filters to your 360 project. Undistort footage and position the view, add 2D elements, then redistort for an easy to master workflow.


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