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Lightmap HDR Light Studio for mac 5.5

图形图像 admin 2018-02-22 172 次浏览 0个评论

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Lightmap HDR Light Studio 5 - 3D艺术家的照明工具 - HDR Light Studio提供了一种快速而准确的方式来照亮3D模型。照明设计被保存为可用于任何处理器的高动态范围,高分辨率图像。

完整功能列表:- 专业软件用于创建HDRI地图基于图像的照明照明
- 在经纬度长方形画布上添加,移动和编辑灯光。
- 使用3D球形环境贴图进行投影时,画布上的灯光会自动失真显示而不会失真。平面3D(Lat-Long)球面包括放置在画布上的三种投影类型。
- 基于内容程序的照明和图像,包括程序天空。
- 上传BMP,Cineon,HDR,IFF,JPG,OpenEXR,PNG,PSD,Targa,Tiff等文件作为照明内容。对于较大的图像文件,在加载之前转换为图像格式mip-mapped会显着提高性能。
- HDR Light Studio 5包含超过100张高分辨率和高动态范围的聚光灯,灯箱,雨伞和其他光源的图像。这些可以从预设面板拖动并放置在3D模型,画布或luzes列表中。
- 混合模式决定亮起的方式。添加,倍增,更多,低通,颜色,饱和度,色相,放大。
- 可调整大小的画布可以扩大和眩晕精确照明。
- 我们获得专利的“lightpaint”技术可让您通过点击3D模型中的照明效果位置来准确定位灯光的环境。Rim允许您快速定位模型后面的灯光。这种方法消除了传统照明设置的大部分试验和错误。
- 灯光在列表中管理,可以单独禁用,重新排序和阻止。列表中的位置决定了灯光在画布HDR上的排列顺序。
- 工具栏可快速访问所有类型的灯光:圆形灯,矩形,六角形灯,渐变,图像灯,暗光,遮阳,渐变背景,背景图像,背景Uber天空和光线。Uber Light是一种灵活的多用途灯光,带有额外的Alpha控制。
- 通过使用界面的拖拽区域可以调整常用的参数(亮度,缩放,旋转)。
- 3D模型在“渲染视图”窗口中呈现并显示。优化的处理器用于在添加,移动,编辑和删除光源或更改模型的表面特征时,为您的照明设计提供即时预览。您可以选择使用地面影子捕捉器,并在拍摄的背景中显示纯色,平面图像或环境地图。
- 3D模型支持的格式:Collada,Mental Images,OBJ,Alembic(支持时间以秒为单位)和FBX(仅限Windows)。
- 面板的灵活用户界面可以与法兰连接,分离,调整大小和隐藏。它包括一系列有用界面的设计。
- 探针提供RGBA像素画布和HSV值。
- 曝光控制画布。
- 通道控制画布以查看HSVA,HSV,红色,绿色,蓝色,Alpha。
- 撤销/重做无限。
- 可选购的插件连接可将HDR Light Studio链接到3D软件。这些连接将模型透明地推送到HDR Light Studio,并返回3D应用程序的环境地图,而无需通过文件系统导入/导出。连接还允许您在渲染器优化的HDR Light Studio和3D应用程序的最终渲染器中查看每个灯光变化。
- 支持的连接包括:3ds Max,Maya,Cinema 4D,MODE,LightWave3D。(即将推出Houdini,Bunkspeed,VRED,Maxwell Studio,Rhino 3D)
- 管理标准色OpenColorIO行业。
- 使用Mip Mapping选项保存为HDR照明OpenEXR文件或文件(版本2)。
- HDR Light Studio专为Windows,Mac OS X和Linux的64位版本而设计。
- 轻松通过基于标准RLM许可证密钥行业的激活码解锁产品。
- 可用的节点锁定和浮动许可证。

Lightmap中的新增功能HDR Light Studio 5:

  1. 全新的全屏界面

  2. 预设 - 从灯库中拖放

  3. 上传自己的图像LDR和HDR作为灯光

  4. 在渲染即时视图中重新点亮

  5. Uber Light - 一种光 - 许多可能性


Lightmap HDR Light Studio 5 – The lighting tool for 3D artists – HDR Light Studio provides a fast and accurate way to light a 3D model. Lighting design is saved as a high dynamic range, high resolution image that can be used on any processor.

Full list of features:– Professional Software for creating HDRI maps image – based lighting Lighting
– Add, move and edit lights on a lat-long rectangular canvas.
– The lights appear on the canvas automatically distorted to appear without distortion when projected using a 3D spherical environment map. Planar 3D (Lat-Long) Spherical Three types of projection for the content placed on the canvas are included.
– Contents procedures based lighting and images, including procedural sky.
– Upload files BMP, Cineon, HDR, IFF, JPG, OpenEXR, PNG, PSD, Targa, Tiff as lighting content. For larger image files, conversion to an image format mip-mapped before loading significantly increases performance.
– HDR Light Studio 5 includes more than one hundred images of high resolution and high dynamic range of spotlights, light boxes, umbrellas and other light sources. These can be dragged from the Presets panel and placed in the 3D model, canvas or luzes list.
– Blending modes determine how the lights up. Add, Multiply, More, Low Pass, Color, Saturation, Hue, Amplify are included.
– resizable canvas can be expanded and dejected for precision lighting.
– Our patented “lightpaint” technology enables you to position lights accurately map the environment by clicking where you want the lighting effect in the 3D model. Rim allows you to quickly position the light behind your model. This approach eliminates much of the trial and error of traditional lighting setups.
– The lights are managed in a list and can be disabled, alone, reordered and blocked. The position in the list determines the order in which the lights are composed on the canvas HDR.
– The toolbars provide quick access to all types of light: round light, Rect, hexagonal light, gradient, image light, dark light, sun shade, gradient background, background image, background Uber sky and light. Uber Light is a flexible multipurpose light with additional Alpha controls.
– parameters frequently used light (brightness, scaling, rotation) can be adjusted by using a drag area of the interface.
– The 3D models are represented and displayed in the Render View window. Optimized processor is used to provide an instant preview of your lighting design as you add, move, edit , and delete lights, or change the surface characteristics of your model. There are options to do with a floor shadow catcher and display a solid color, a flat image or environment map in the background of your shot.
– 3D models supported formats: Collada, Mental Images, OBJ, Alembic (support time in seconds) and FBX (Windows only).
– Flexible user interface with panels can be coupled, uncoupled, with flanges, resized and hidden. It includes a wide range of designs of useful interface.
– The probe provides RGBA pixel canvas and HSV values.
– Exposure control canvas.
– Channel controls canvas to see HSVA, HSV, Red, Green, Blue, Alpha.
– Undo / Redo unlimited.
– Optional plug-in connections are available to buy that link HDR Light Studio to your 3D software. These connections push the model transparently to HDR Light Studio and return the environment map for 3D application without having to import / export through the file system. The connections also allow you to see each of your lighting changes in both the renderer optimized HDR Light Studio and the final renderer of your 3D application.
– The connections supported include: 3ds Max, Maya, Cinema 4D, MODE, LightWave3D. (Coming soon to Houdini, Bunkspeed, VRED, Maxwell Studio, Rhino 3D)
– Management standard color OpenColorIO industry.
– Save as HDR lighting OpenEXR file or file (version 2) with the Mip Mapping option.
– HDR Light Studio is designed for 64 – bit editions of Windows, Mac OS X and Linux.
– Easily Unlock the product by activation codes based on standard RLM license key industry.
– Nodelocked and floating licenses available.

What’s New in Lightmap HDR Light Studio 5:

  1. New full-screen interface

  2. Presets – drag and drop from a library of lights

  3. Upload your own images LDR and HDR as lights

  4. Re-lighting in the Render instant view

  5. Uber Light – A type of light – so many possibilities


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